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	<id>https://en.wiki.cosmosim.dev/index.php?action=history&amp;feed=atom&amp;title=Adaptive_restoration_system</id>
	<title>Adaptive restoration system - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://en.wiki.cosmosim.dev/index.php?action=history&amp;feed=atom&amp;title=Adaptive_restoration_system"/>
	<link rel="alternate" type="text/html" href="https://en.wiki.cosmosim.dev/index.php?title=Adaptive_restoration_system&amp;action=history"/>
	<updated>2026-07-01T03:15:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://en.wiki.cosmosim.dev/index.php?title=Adaptive_restoration_system&amp;diff=955&amp;oldid=prev</id>
		<title>imported&gt;U38594143 at 15:22, 9 November 2023</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.cosmosim.dev/index.php?title=Adaptive_restoration_system&amp;diff=955&amp;oldid=prev"/>
		<updated>2023-11-09T15:22:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:22, 9 November 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Description==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Description==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:For every &amp;#039;&amp;#039;&amp;#039;4000&amp;#039;&amp;#039;&amp;#039; damage dealt to the ship&amp;#039;s shield accumulates a charge which increases the shield resistance by &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039; pts. You can accumulate up to &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039; charges.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:For every &amp;#039;&amp;#039;&amp;#039;4000&amp;#039;&amp;#039;&amp;#039; damage dealt to the ship&amp;#039;s shield accumulates a charge which increases the shield resistance by &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039; pts. You can accumulate up to &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039; charges.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Upon activation, it spends all charges to restore &#039;&#039;&#039;600-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10800&lt;/del&gt;&#039;&#039;&#039; pts. of shield and gives a &#039;&#039;&#039;35&#039;&#039;&#039;% bonus to speed decreasing over &#039;&#039;&#039;15&#039;&#039;&#039; s.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Upon activation, it spends all charges to restore &#039;&#039;&#039;600-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;11400&lt;/ins&gt;&#039;&#039;&#039; pts. of shield and gives a &#039;&#039;&#039;35&#039;&#039;&#039;% bonus to speed decreasing over &#039;&#039;&#039;15&#039;&#039;&#039; s.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:The speed bonus is reset if the frigate opens fire or activates modules.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:The speed bonus is reset if the frigate opens fire or activates modules.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;U38594143</name></author>
	</entry>
	<entry>
		<id>https://en.wiki.cosmosim.dev/index.php?title=Adaptive_restoration_system&amp;diff=954&amp;oldid=prev</id>
		<title>imported&gt;U38594143: Balance 1.11.8</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.cosmosim.dev/index.php?title=Adaptive_restoration_system&amp;diff=954&amp;oldid=prev"/>
		<updated>2023-06-16T11:40:34Z</updated>

		<summary type="html">&lt;p&gt;Balance 1.11.8&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:40, 16 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Description==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Description==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:For every &amp;#039;&amp;#039;&amp;#039;4000&amp;#039;&amp;#039;&amp;#039; damage dealt to the ship&amp;#039;s shield accumulates a charge which increases the shield resistance by &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039; pts. You can accumulate up to &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039; charges.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:For every &amp;#039;&amp;#039;&amp;#039;4000&amp;#039;&amp;#039;&amp;#039; damage dealt to the ship&amp;#039;s shield accumulates a charge which increases the shield resistance by &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039; pts. You can accumulate up to &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039; charges.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Upon activation, it spends all charges to restore &#039;&#039;&#039;600-10800&#039;&#039;&#039; pts. of shield and gives a &#039;&#039;&#039;35&#039;&#039;&#039;% bonus to speed &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for &lt;/del&gt;&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10&lt;/del&gt;&#039;&#039;&#039; s.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Upon activation, it spends all charges to restore &#039;&#039;&#039;600-10800&#039;&#039;&#039; pts. of shield and gives a &#039;&#039;&#039;35&#039;&#039;&#039;% bonus to speed &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;decreasing over &lt;/ins&gt;&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;15&lt;/ins&gt;&#039;&#039;&#039; s.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;acceleration &lt;/del&gt;bonus is reset if the frigate opens fire or activates modules.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;speed &lt;/ins&gt;bonus is reset if the frigate opens fire or activates modules.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Characteristics==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Characteristics==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;U38594143</name></author>
	</entry>
	<entry>
		<id>https://en.wiki.cosmosim.dev/index.php?title=Adaptive_restoration_system&amp;diff=953&amp;oldid=prev</id>
		<title>imported&gt;U38594143: Created page with &quot;__NOTOC__ left &#039;&#039;&#039;Type:&#039;&#039;&#039; Special module  &#039;&#039;&#039;For ship:&#039;&#039;&#039; Confessor {{Guard}}     ==Description...&quot;</title>
		<link rel="alternate" type="text/html" href="https://en.wiki.cosmosim.dev/index.php?title=Adaptive_restoration_system&amp;diff=953&amp;oldid=prev"/>
		<updated>2023-03-17T08:07:16Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;__NOTOC__ &lt;a href=&quot;/wiki/File:Adaptive_restoration_system.png&quot; title=&quot;File:Adaptive restoration system.png&quot;&gt;Adaptive restoration system|100px|left&lt;/a&gt; &amp;#039;&amp;#039;&amp;#039;Type:&amp;#039;&amp;#039;&amp;#039; Special module  &amp;#039;&amp;#039;&amp;#039;For ship:&amp;#039;&amp;#039;&amp;#039; &lt;a href=&quot;/wiki/Confessor&quot; title=&quot;Confessor&quot;&gt;Confessor&lt;/a&gt; {{Guard}}     ==Description...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Adaptive restoration system.png|Adaptive restoration system|100px|left]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Type:&amp;#039;&amp;#039;&amp;#039; Special module&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;For ship:&amp;#039;&amp;#039;&amp;#039; [[Confessor]] {{Guard}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
:For every &amp;#039;&amp;#039;&amp;#039;4000&amp;#039;&amp;#039;&amp;#039; damage dealt to the ship&amp;#039;s shield accumulates a charge which increases the shield resistance by &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039; pts. You can accumulate up to &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039; charges. &lt;br /&gt;
:Upon activation, it spends all charges to restore &amp;#039;&amp;#039;&amp;#039;600-10800&amp;#039;&amp;#039;&amp;#039; pts. of shield and gives a &amp;#039;&amp;#039;&amp;#039;35&amp;#039;&amp;#039;&amp;#039;% bonus to speed for &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039; s. &lt;br /&gt;
:The acceleration bonus is reset if the frigate opens fire or activates modules.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Energy consumption:&amp;#039;&amp;#039;&amp;#039; 500 en.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Recharge:&amp;#039;&amp;#039;&amp;#039; 20 s.&lt;br /&gt;
&lt;br /&gt;
{{Eqbar}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Special modules]]&lt;/div&gt;</summary>
		<author><name>imported&gt;U38594143</name></author>
	</entry>
</feed>