Hawk: Difference between revisions
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|stock_AMMO_01 = [[File:PlasmaUp1_Icon.png|50px|link=Double Deflector]] | |stock_AMMO_01 = [[File:PlasmaUp1_Icon.png|50px|link=Double Deflector]] | ||
|stock_MISSILE_01 = [[File:SpaceMissile_AAMu_Icon.png|link=Small missiles|50px]] | |stock_MISSILE_01 = [[File:SpaceMissile_AAMu_Icon.png|link=Small missiles|50px]] | ||
|stock_ACTIVE_01 = [[File:Trampoline.jpg |link=Trampoline|70px]] | |stock_ACTIVE_01 = [[File:Trampoline.jpg |link=Trampoline|Trampoline 8|70px]] | ||
|stock_ACTIVE_02 = [[File:ShieldRestoreSmall_Icon.png |link=Shield Booster S|70px]] | |stock_ACTIVE_02 = [[File:ShieldRestoreSmall_Icon.png |link=Shield Booster S|70px]] | ||
|stock_ACTIVE_03 = [[File:Phase_Remodulator.png |link=Phase Modulator|70px]] | |stock_ACTIVE_03 = [[File:Phase_Remodulator.png |link=Phase Modulator|70px]] | ||
Latest revision as of 09:44, 30 April 2023
| Survivability* | 6491 |
| Hull | 2910 |
| Shield | 3344 |
| Energy | 369 |
| Speed | 394 |
Available from the beginning:
Beacon capture speed increased by 35%.
Sensor range increased by 50%.
Available at experience level 2:
Critical chance increased by 15%.
Available at experience level 4:
Sensor range increased by 100%.
| Weapons | |
| Active modules | |
| Ship modifiers | |
| Engine | |
| Capacitor | |
| Shield | |
| CPU | |
| Special module |
| Buying price | 700000 |
| Selling price | 175000 |
* All specifications are shown for the ship with the maximum level of experience (8) without equipment
General information
Faction: FEDERATION
Class: Interceptor
Role: Recon
Rank: 6
Description
Recon ships must infiltrate the enemy ranks and locate their ships. A special module allows them to move around quickly. They also boast increased radar range and object capture speed.
GR-13 Hawk is a high speed civilian interceptor. It turned out to be so successful that GR company repeatedly modernized it. Now GR-13 "Hawk" is the de facto standard training ship used in private space schools.
Available equipment
Active Multipurpose Modules
Hull
Ship has no hull slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
| Shield resistance | Hull resistance | ||||
|---|---|---|---|---|---|
| to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
| 0 | 30 | -30 | 15 | -15 | 45 |
Ship's characteristics on different experience levels
| Level | Energy | Hull, (pts.) | Shield | Sensors | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ship's speed on different experience levels
| Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| march, (m/s) | afterburner, (m/s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||


